When: January 2009
Where: Ogilvy Interactive – Sydney, Australia
Client: Flora
When: January 2009
Where: Ogilvy Interactive – Sydney, Australia
Client: Flora
Produce for Flora (www.flora.com) a web site to give information about their products and their values using an entertaining and engaging interactive web game.
I developed the game with Adobe Flash with ActionScript 2 using 2D Physics Engine API.